Category: Apps

The latest selection of Android apps, both free and paid, are found right here. If you were looking for that fresh list of trending Android apps, we have you covered on a daily basis. Want to know the newest Android application releases first? Want to know which Android applications are free for a limited time?

Whether it’s Gmail, Google Calendar, Twitter, YouTube, and Instagram, or lesser known apps like Nova Launcher, Trello, Sling TV, and Philips Hue, you will know the best Android apps at all times.

Got a suggestion for a new app you think we should check out? We are all ears and regularly accept user-submitted applications, so that you won’t pay until you know if we approve.

  • Chrome Canary on Android Gets New Chrome Duplex Experience

    Chrome Canary on Android Gets New Chrome Duplex Experience

    Chrome on Android’s love-it-or-hate-it bottom bar situation, known as Chrome Home, may no longer be a part of the app’s future even though it made its way up to Chrome Beta. In its place, there’s a chance we’ll get something called “Chrome Duplex” that was first spotted only a week ago, leading us to believe that we may get a version of Chrome Home that’s simply been split into pieces.

    Today, Chrome Canary received access to Chrome Duplex and you can play with this early feature right now. I don’t know that I’d recommend doing so as it appears to be pretty bare bones, but it is there for you tinkerers.

    To enable it, you’ll first install Canary, then type chrome://flags in its address bar. From within there, do a search for “duplex” and then enable it. (See image above)

    Once enabled and a relaunch of the app completes, you’ll get an experience like the one below. As you can see, the address bar returns to the top, as does your tab counter, and settings menu. At the bottom, though, you’ll have access to a sliding panel that’ll give you access to your most visited sites, as well as previously visited pages. I’d imagine if this moves forward, it’ll show you news articles too.

    At this time, Chrome Duplex isn’t offering the best experience. While I know this is still in development and is only in the Canary channel, there are some changes that need to be made pretty quickly. For one, that tab at the bottom is waaaaaaay too big. It’s also covering up Droid Life’s bottom navigation bar, as if it’s not recognizing the page’s layout.

    Either way, give it a spin if you want. Just remember that Canary is the least stable of Chrome versions.

    Google Play Link

    chrome duplex canary

    chrome duplex canary 

    // 9to5Google

  • Now Official: YouTube TV Picks Up Turner Networks, But Sign-Up Soon to Avoid Price Increase

    Now Official: YouTube TV Picks Up Turner Networks, But Sign-Up Soon to Avoid Price Increase

    After an embargo breaking article yesterday told us that YouTube TV had big plans to announce this morning, we wanted to update you now that the details are official. As expected, YouTube TV is indeed adding Turner’s family of networks (plus more), will expand to over 100 markets, and is getting a price increase on March 13 for new subscribers.

    In the new channel department, YouTube TV now has access to channels including TNT, Adult Swim, TBS, CNN, Cartoon Network, truTV, and Turner Classic Movies. I just checked and they are already live here in Portland. Additionally, NBA TV and MLB Network are still coming “soon,” but will be a part of the base package once they are added.

    For premium subscriptions, NBA League Pass and MLB.TV will soon be available for purchase within YouTube TV.

    youtube tv turner channels

    As for new markets, we gave you the list yesterday, but some of them include Lexington, Dayton, Honolulu, Richmond, Mobile, and Syracuse. The full list of all 100+ markets can be found here.

    And finally, about that price increase. On March 13, if you sign-up for YouTube TV, you’ll pay $40 per month. That’s a $5 increase over the current $35/mo price. However, for current subscribers as well as those who sign-up before March 13, $35 is your price. So yeah, you should sign-up pretty soon here.

    // YouTube Blog

  • Alto’s Odyssey Launches Feb. 22 for iOS, Probably Much Later for Android

    Alto’s Odyssey Launches Feb. 22 for iOS, Probably Much Later for Android

    What I’m about to talk about reminds me very much of how Android never got a Tiny Wings launch. For that, I will always resent my loyalty to Google’s mobile OS, though, I’m still grateful to use what I think is the best mobile operating system available.

    Anyway, the official trailer for Alto’s Odyssey is now live, a sequel to the crazy popular and mega addicting Alto’s Adventure. Seriously, if you didn’t catch one of our past write ups, we love that game. Now, the sequel is scheduled to go live on February 22, but only for iOS.

    As I was told in an email directly from the studio behind the game, “As a small team we have to prioritize one platform for our launch, but we haven’t forgotten about our Android players! We aren’t committing to a release date at the moment, but we’re hoping to get an Android version out in the months ahead.”

    Wait, months ahead? That sucks.

    We can take this a couple ways. The most notable to me is the fact that Android users seem less likely to drop money on apps than iOS users. Because of this, and as we saw with the launch of Alto’s Adventure, the developers implemented an in-app purchase system for our platform, instead of a single-time $4.99 purchase like on iOS. Due to the developers needing to build in an additional IAP payment system, coupled with it being a small team, this is likely why our launch is so delayed.

    Does it suck having to be patient and watch while iOS users get to have all of the fun? Yes. Will the world keep spinning even though the Android release will take more time? Maybe, but probably.

    If you have an iOS device, you can pre-order Alto’s Odyssey for $4.99 by following the link below. And believe me, once it’s available for Android, we’ll let you know.

    Pre-Order for iOS Here

    Trailer

  • Google Found a Way to Bring Smart Replies to All Messaging Apps

    Google Found a Way to Bring Smart Replies to All Messaging Apps

    Smart replies are available in a few Google-made applications already, such as Inbox and Allo. If you have never used them before, they are AI-powered responses to messages you receive from others. For example, if someone asks “Where are you?” in Allo, the software recognizes this, then delivers options for you to respond with. With the given example, Allo could recommend you reply with your current location, allowing your friend to get a better sense of where you are.

    Now that you have an understanding of what smart replies are, you should also know that a small R&D team at Google is working to bring this feature to all of your favorite messaging clients.

    Called Reply, the team wants to include smart replies in basically any messaging app, such as WhatsApp, Facebook Messenger, Skype, Twitter DMs, and Slack.

    At the core, Reply is an add-on for any messaging app, not a standalone messaging experience. So, when a notification comes in from a supported messaging app, Reply is right there with contextual replies ready to go. There are apparently other features, though, everything is said to be rather experimental at this time with no concrete release information provided.

    According to TechCrunch, there is a Do Not Disturb mode that can switch on when a user is driving, as well as a vacation responder that automatically checks your calendar to let others know you aren’t working.

    If you want to try to get in on Reply yourself before anyone else, they’re taking sign-ups right now.

    // TechCrunch

  • VLC 3.0 is Here and It Brings All the New Features

    VLC 3.0 is Here and It Brings All the New Features

    VLC received a big update today to v3.0 “Vetinari,” bringing with it stable Chromecast support, voice actions in Android Auto, availability on all Android TV devices (Chromebooks and DeX too), and support for Android’s picture-in-picture. Some of this stuff was in the previous VLC beta.

    Here’s the full list of Android-specific changes:

    • Chromecast support from your phone
    • HEVC hardware decoding using MediaCodec
    • Android Auto with voice actions
    • Available on all Android TV, Chromebooks & DeX
    • Support for Picture-in-Picture
    • Playlist files detection

    Outside of Android, this is a huge VLC update in general. VLC 3.0 activates hardware decoding by default, allowing for 4K and 8K playback. It supports 10bits and HDR too, 360 and 3D audio, audio passthrough for HD audio codecs, and a whole bunch more. Big VLC users, you’ll want to hit up those two links at the bottom to get the dirty details.

    Google Play Link

    // VLC [Full changelog]

  • Google Appears Ready to Turn Android Messages Into Android’s iMessage

    Google Appears Ready to Turn Android Messages Into Android’s iMessage

    Back in August, a reliable source of ours told us that Android Messages would gain a web portal, just like Allo’s, that you would access via QR code. We assumed that Google would have launched it by now (that was 6 months ago), but only yesterday, the folks at Android Police dug into a recent Android Messages update and found evidence of it all: the web portal, QR code, browser compatibility, and a possible upgrade from Google on the app’s features to turn the client into Android’s iMessage.

    Android Messages to the web

    The info they found suggests an integration with the web like you have now on Allo. When you are ready to connect to a browser, you access the URL for the online Android Messages experience, it brings up a QR code to scan, and then you scan that within Android Messages on your phone to connect the two. Multiple computer support should be built in as well. You know how this works if you’ve used Allo at any point.

    We don’t yet know the URL for accessing, but if you look at Allo’s I wouldn’t be shocked if we’re texting from messages.google.com/web.

    Android iMessage time

    What’s more interesting is an apparent promotional stress from Google to try and send text messages over WiFi, as well as other RCS-like features. It appears as if Google may just start building out RCS features into Android Messages without carrier support, since carriers aren’t exactly rushing to join their party. Code within the app talks about enabling an upgraded chat experience that is “powered by Google,” where you can send messages over WiFi, see when friends are typing, and share high-quality messages.

    For those not familiar, RCS (Rich Communication Services) is super-powered text messaging, in a way, that does all of the stuff I just mentioned. Up until this point, carriers had to provide some of the support for using RCS in order for you to get access to those features in Android Messages. If this update is hinting at the future, Google may not be waiting around any longer and instead may be creating its own iMessage…finally.

    This is pretty huge news for messaging on Android.

    // Android Police

  • Android Feature Request: Let Us “User-Initiate” App Updates on Google Play, Just Like System Updates

    Android Feature Request: Let Us “User-Initiate” App Updates on Google Play, Just Like System Updates

    The introduction of staged rollouts for Android apps is probably my least favorite Android happening in the history of covering this industry. While I’m fully aware of the reasoning for them to exist (act as a test group, catch bugs early before everyone gets them, don’t destroy everyone’s phone, etc.), they absolutely took almost all of the fun out of Android apps and the way we discovered new features and shared big changes with one another, all through the secure outlet that is Google Play.

    In this latest edition of Android Feature Request, I think I have an idea that could bring back some of that fun, while still allowing staged rollouts to exist. And I think that can happen by taking a page out of a recent change to Android system updates: user-initiated flags and a “Check for update” button on Android apps. In other words, let us manually check for updates on apps just like we now can with system updates and assume the risk.

    Bring the fun back, make it all safer

    This seemingly smallish change would really help to make Android app updates fun again, but it’ll also improve security around Android. Right now, we hear about an update from Google or a developer, one that introduces a new UI or feature we want, head into Google Play to check for it, and typically walk away disappointed that it’s not available. And then someone on Twitter says he or she got it. Then someone else says they did too. Yet here’s you, not able to enjoy the new Auto-HDR feature or take advantage of system updates or those new AR Stickers or that new UI.

    What do you do? Well, you could sit back and forget about the update until you finally see it days if not weeks later. By then, that new coolness is no longer fresh and cool and you are behind countless others in your apps’ experiences. You could also head on over to your local .apk host and grab the file. In that situation, you are assuming the file you are downloading is legit, not a scary piece of malware, and the proper file that may not do harm to your phone. Sure, there are trustworthy options out there to find these files (like this one), but there are at least a handful of others that will show up in Google Search results when you go to find that early .apk that I’m not sure are on the up-and-up.

    Should Google give us a “check for update” button on Google Play and allow for that user-initiated flag to work like it does for system updates, it cleans this all up. The people that sideload .apk files are the ones who know that an update is available and want it no matter what. But because Google doesn’t currently allow for us to force an update through Google Play, many have had to get them elsewhere. That’s not exactly a great solution and I’m actually surprised that Google has allowed it to take place on this level for this long.

    Each year, Google puts out reports that detail the steps they have taken to combat malware and bad developers on Google Play. Within those reports, they also almost always point out the fact that Android users should stick to Google Play for their apps and not go looking outside at 3rd party stores (or on .apk sites). This seemingly minor change could help get Android users to do just that – stick to Google Play.

    “Check for update” on Android apps too

    How would that work? Just like it does for system updates. Here is the explanation from Googler Elliott Hughes when he talked about this change for those:

    When a device checks in because you’ve specifically asked it to, we flag that this is user-initiated and so you’re not subject to the usual limitations. So even if we’re at 1% rollout and 1% of users already have the update, if you manually check you’ll still be offered it, even though a background check at the same time wouldn’t.

    There are two things to break down here. 1) Staged rollouts still happen even with this change. Most people, won’t get an update right away and will have to wait their turn in line because they won’t fall into that early percentage that gets lucky. Instead, they’ll like get the update with a bigger push, once Google is comfortable with the update and decides to open it up to everyone. 2) Unless of course, they tap the “Check for update” button, which Google flags as a “user-initiated” action. That action is in a way you saying, “I’m in the know, I’ll take the risk, give me this update now,” to which Google obliges.

    That could work the same for Android app updates. You have a developer who has set a specific rollout for a major app update, but there could be an additional flag from Google in the developer console that gives developers the power to allow users of its app a “user-initiated” flag to pull the update anyway. Like with system updates, the user is aware that an update is available and wants to pull it even if it’s in a slow rollout.

    google play check for updates

    Subtle Google Play tweak to make it happen

    In order for this to happen, there obviously would have to be not only that change to the developer console, but at least one to Google Play as well. Right now, we have a button in the “My apps & games” section that refreshes your apps and checks to see that updates are available to you. Unfortunately, this isn’t the same type of user-initiated action that I’m talking about. This is really just a refresh button to see that apps have updates and that if there is a staged rollout in progress, you qualify to receive them.

    Google could do a couple of things here. For one, they could turn that already-implemented button into what I’m describing. Of course, that’s probably not the best solution since it would check all of your apps and let you bypass rollouts for them all with a single button. So the second option would probably be to include a “check for update” button within individual app listings. That way, it’s a specific user-initiated action that could force through an update that a user is asking for on an app-by-app basis.

    Let’s do it, Google.

  • Big Essential Phone Camera Update Adds Auto-HDR, New HDR Algorithm

    Big Essential Phone Camera Update Adds Auto-HDR, New HDR Algorithm

    The Essential Phone, even with its below-average performance, touch responsiveness, and camera, still has me holding out hope for update magic that’ll eliminate its flaws and allow the phone’s software to stop embarrassing its incredible build and design. It’ll probably never happen, but Essential keeps trying. In the latest attempt to salvage whatever they can from this first frustrating phone, we’ve got a big camera update to play with.

    Essential says that the newest camera (which can be updated to right away on Google Play), adds Auto-HDR, a new HDR algorithm that “improves camera performance and scene rendering,” dynamic HDR and flash indicators, and “various” other stability fixes. That’s a lot!

    Early reviews of the update suggest that the shutter lag has been greatly reduced and that low-light images might be improved too, thanks to this new HDR fun. Hey, I’m always down for some algorithmic action. Give me all your algorithms.

    We’re going to update to it as soon as we can and snap away. Let us know if you see big improvements.

    Google Play Link

    https://twitter.com/essential/status/961690199242694656